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Mel Gibson and Bruce Spence received nods for Best Actor and Best Supporting Actor, respectively. George Miller won the Grand Prize at the Avoriaz Fantastic Film Festival. Mad Max 2 was also nominated for the Hugo Award for Best Dramatic Presentation and was awarded the Los Angeles Film Critics Association award for Best Foreign Film.

The film was also recognised by the Australian Film Institute, winning awards for best direction, costume design, editing, production design and sound. It received additional nominations for the cinematography and musical score.

In 2008, Mad Max 2 was selected by Empire magazine as one of The 500 Greatest Movies of All Time. Similarly, The New York Times placed the film on its Best 1000 Movies Ever list.

Entertainment Weekly ranked Mad Max 2 93rd on their 100 Greatest Movies of All Time in 1999, 41st on their updated All-Time 100 Greatest Films in 2013, and the character Mad Max as 11th on their list of The All Time Coolest Heroes in Pop Culture.

The film score was composed and conducted by Australian composer Brian May. The 35 minute-long recording is available on CD on the Var se Sarabande label, catalog number VCD 47262.

The music is presented out of order and sometimes retitled; part of the track titled "Finale and Largo" is actually the main title, "Montage" was written for the truck chase scene (and as such would fit between "Break Out" and "Largo") and the "Main Title" is actually the post-title montage.

The sound effects suite that concludes the disc has two cues, "Boomerang Attack" and "Gyro Flight", that do not appear elsewhere on the album (the former is actually presented without any overlaying effects).

The soundtrack begins with the music for the "Montage/Main Title" sequence, which gives the back-story to the descent into war and chaos.

The next selections accompany the action-packed sequences as Max and the settlers battle with the gang ("Confrontation"; "Marauder's Massacre", "Max Enters Compound"; "Gyro Saves Max"; and "Break Out").

The final tracks include the "Finale and Largo" and the "End Title" music, which is used while the narrator describes the settler's escape to the coast to start a new life.

The recording also includes a suite of special effects sounds, such as The Feral Kid's "Boomerang Attack"; "Gyro Flight"; "The Big Rig Starts"; "Breakout"; and the climactic effects for "The Refinery Explodes", when the booby-trapped oil refinery turns into a fireball.




Resources: Wikipedia.org, imdb.com






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PART THREE: BEYOND THUNDERDOME

The film opens with an aerial view of a desert vehicle being towed by a team of camels. As the frame moves in closer, a plane flies in very close to the vehicle, knocking it's driver off.


The plane, being flown by a man named Jedediah and his son, flies over the vehicle again and Jed jumps out, landing on it. Though the owner tries to catch up, Jed gets away quickly.


A monkey in the back of the vehicle throws several items out for the driver, including his boots and water. The driver is Max Rockatansky, a loner who scratches a living out of the desert.


He finds his small whistle in the belt of one of his boots and blows on it almost ritualistically. Some time later, Max crests a ridge and sees desert vehicles like his heading toward a remote city called Bartertown.


Max approaches the gatehouse and finds a man, The Collector, who is making deals for goods with visitors. Max demands to be let inside for an hour to find the pilot who stole his vehicle and camels.


He offers to trade his skills in lieu of material goods to which the Collector tells him "the brothel's full." Max grabs the man and shoots the headdress off a guard who threatens him with knives. The Collector determines that Max may have more to offer and agrees to take him in.


On the streets of Bartertown, which are populated by citizens and criminals alike, Max sees his vehicle and camels but is dragged away to meet with Bartertown's flamboyant and charismatic leader, Aunty Entity. The two chat for a bit and Aunty sends a signal to her guards to attack Max.


He dispatches them all fairly easily. Auntie tells him he's the first to "survive the audition." Aunty and the Collector explain that Bartertown is an attempt to reconstitute civilization in the face of the post-nuclear apocalypse that has destroyed all rule of law.


With neither an atomic-based nor a petroleum-based energy economy, Bartertown runs on methane gas, which is produced from pig feces by prisoner-slaves. All methane comes from an underground cavern, Underworld, where pigs are raised and herded for their waste.


Aunty also shows Max a large, armored man carrying a smaller man on his back. They are Master Blaster. The larger, muscular man protects the smaller man, Master, an intelligent dwarf who runs Underworld.


Of late, Master seeks to wrest control of Bartertown from Aunty through embargoes where he threatens to cut off the town's energy supply. Aunty wants Max to kill Blaster in a "fair" fight so they can keep Master and use his genius to continue to run the reactor.


She offers him the return of his vehicle, his camels and a supply of methane. In exchange, Max will work for 24 hours in Underworld, where he'll be able to size up his opponent.


In Underworld, Max is subjected to hard labor. He meets a prisoner who has been branded "Pig Killer." Max sees that Master wants his vehicle and has a mechanic working on it.


The mechanic has run into a problem; the vehicle is booby-trapped with explosives. When Master demands Max defuse the bomb, Max refuses. His defiance enrages Master who immediately enacts another embargo against Aunty.


The power to the city is nearly turned off and Master tricks Aunty into saying Master Blaster now runs Bartertown; in doing so, Master slyly switches on the city-wide intercom and Aunty's voice is heard everywhere.


Master lifts the embargo and forces Max to defuse his vehicle's bomb. While he does, he trips the siren and notices that Blaster is nearly incapacitated by the noise. He tests him further with his small whistle, finding it to be an effective weapon.


Max is released from Underworld and makes a deal with Aunty to kill Blaster. Aunty shows Max Bartertown's only means of settling disputes (and it's chief form of entertainment), Thunderdome, a large domed cage that serves as a combat arena.


Max picks a fight with Master Blaster as they drive through town celebrating their victory over Aunty. Master accepts the challenge of Thunderdome. Max and Blaster are taken to the arena and trussed up on elastic bands.


The rules are simple: they must try to kill each other using any means necessary, including the weapons placed in the dome. Both show considerable skill in combat with Max eventually gaining the upper hand by using his whistle. He uses a large sledgehammer to knock Blaster's helmet off.




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Apocalyptic Sci-Fi Main

Armageddon

Waterworld

Doomsday

The Road

The Colony

Snowpiercer

Oblivion

Fury Road


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